🎨 DESIGN PREVIEW β€” β€œAng Kapuluan” Eco-Champion visual Β· sample data, interactive mock Β· not live

Ang Kapuluan β€” Eco-Champion

Behaviour heals the archipelago β€” islands green, and the seas between them clear
One engine Β· every level

Who is this for? Same map, any scale.

Switch the tier β€” the archipelago relabels itself. Each island is its own island and part of the bigger archipelago above it. πŸ’‘ Hover or tap any island for what it is, why it looks like that, and its goal.

stage emblem
Viewing: Company Β· Concentrix Β· leader: CEO / exec sponsor Β· islands = its sites
Stage 3 Β· Pag-uugnay
Level 4 of 10β€” islands healed
β—„ Level 1 … Level 10 β†’ next Stage β–Ί
What heals the archipelago

Exchanges per location lead (~70%) β€” effort does the rest (~30%)

The big driver is exchanges per location and their growth: a site turns lush as it keeps exchanging, and the group levels up as exchanges rise β€” at Level 10 it moves to the next Stage. Scored on coverage + growth + breadth, so big or small, everyone climbs the same 1β†’10 (never raw tonnage alone). Try an action β†’ watch an island green.

Design preview Β· concept only. Progress is driven mainly by exchanges per location + their growth (~70%), with controllable effort (~30%) β€” activate people, invite nearby stores, run missions. Scored on coverage + growth + breadth and normalized to each institution's size β€” never raw tonnage alone, so big and small climb fairly. Powered by PASUYO for Business of bXTRA PH.